Bubble Space Shooter (2015)
Description Bubble Space Shooter – Made in 24 hours for Three Thing Game (Game Jam). Endless survival game where the player (the bubble) has to avoid
Continue ReadingDescription Bubble Space Shooter – Made in 24 hours for Three Thing Game (Game Jam). Endless survival game where the player (the bubble) has to avoid
Continue ReadingDescription Implementation of flocking simulation based on interest in the field following a lecture. Features Implementation of Reynolds “Flocking” Algorithm, Emergent Behavior, Agent Based Behaviors Further
Continue ReadingDescription First year programming project submitted as part of the module “Programming 2”. Mark: 98% Features Sphere-Sphere Collisions Particle Engine Level Difficulty Scaling AI player detection
Continue Reading